Medieval Empires Dev Update - The Latest Business, Product, Art and Game Design Updates from the ME Team
Medieval Empires is well on its way to take the gaming world by storm with its phenomenal gaming experience. The game's early access release has been met with a lot of excitement and feedback from the community, which has helped the game developers make significant improvements to the overall gaming experience.
In addition to the successful early access release, the Medieval Empires team has some exciting new updates to share. Let’s dive right in!
Medieval Empires has raised 2 million in equity from an angel investor at a valuation of 30 million, which is great news for the company and the community. This investment will help them continue to make Medieval Empires an even more phenomenal reality. To read more about this investment, read here.
Furthermore, they also received a 3 million token investment from DWF Labs, which will be paid out through 18 months and will help them achieve their milestones as they move ahead. To know more about this investment, read here.
Product Update: Learnings from the Early Access
Medieval Empires is not just a game; it's a whole new world that needs to be built from the ground up. We got a tremendous amount of feedback from our community following the release of the first Early Access version of Medieval Empires. There were a lot of learnings involved for us, both internally and externally. In addition to everything we show to our community, there are a lot of behind-the-scenes efforts that go into making the very foundations of the game strong. Some of these factors we are able to anticipate, while others we keep on discovering as the game development progresses.
Game Design Update: Balancing and Fixes
The game design team has been hard at work throughout the early access release, carefully analyzing all the feedback received and working on implementing it. The team discovered that players found archers to be the strongest unit, which was not supposed to be the case. After receiving this feedback, the game developers validated the problem and determined that the players were right. They then detected the reason, corrected it, and released the new balancing. Finally, a reality check was done to ensure everything was running smoothly.
Another issue that the team identified was that the strength of the heroes was increasing 10x compared to other units. Upon validation, the team found a small typo in the formula given to the developers and subsequently fixed it.
There were several other similar examples where player feedback helped the team identify and fix issues, making the game more enjoyable for everyone.
The art team has also been busy adding more details to the game world. They are working on new cavalry characters for both the Crusaders and Kayi factions and adding animations such as units walking from one place to another on the map and war animations. The team is also incorporating new effects to enhance the overall experience, such as fireworks for celebration, flames glowing in bonfires, and shining armor and swords.
Medieval Empires is a game that is continuously evolving, thanks to the hard work and dedication of its developers. With the recent business updates and feedback from the community, the team is working on making the game even more enjoyable for everyone. The game is definitely one to watch out for, and we can't wait to see what the future holds for Medieval Empires.